Here it is! the first alpha build of Starship Command 2! There is still a lot to be done, right now there is no combat, but you can create a captain, explore the galaxy, colonize and trade.
Or I should say it has been in progress for three months. I should update the site more often. So…
Currently, the empires (expansion, relations, wars, etc.), and markets are working and I plan to have an alpha build up in the next week. So stay tuned.
So, I got side-tracked from working on my Superhero Card Game and started messing around with Starship Command 2!
I’ve got a very basic flight program working. All the ships are procedurally generated from guide files.
You can download the program here: SsC2ShipFlight-AlphaTesting
Hi to the ~20 Starship Command players!
It has been too long for any news about SsC, but here we go!
I have not abandoned Starship Command. I’ve just had to take a break. There is so much more I want to add especially the ship boarding. But after two months of that, I’m still hitting some game breaking bugs with it.
So, with NaNoWriMo, coming up I figure I’d take a break from SsC and get back into writing. After that, I’ll see how I feel about it. Starship Command is the game I’ve always wanted and there is more that can be done with it, but it has taken up pretty much every single hour of free time that I have had for the last 14 months, and I’m burnt.
So, here’s to all the captains playing it. It’s not dead, just a hiatus.
It’s been a while since I last updated about what’s going on.
I’m currently mapping out the 100+ hull interiors for Starship Command, hopefully that and all the associated coding will be done by the end of the month.
I’m also polishing up Visual Plotter and trying to come up with a way to introduce a new user to it.
So that’s that, hopefully soon I can get a new build of SsC out!
If you would like to get a key for Starship Command please email me at firstname.lastname@example.org
Sorry for the inconvenience!
I’ve got the base code for interiors working!
No changes in this except for fixing a bug that will crash the game in the tactical view.
A game-crashing bug has been found in version 1.02 where if the game is in tactical view for long enough the game will crash. This is being hunted down and I should have a fix fairly soon.