It’s been a while since I last updated about what’s going on.
I’m currently mapping out the 100+ hull interiors for Starship Command, hopefully that and all the associated coding will be done by the end of the month.
I’m also polishing up Visual Plotter and trying to come up with a way to introduce a new user to it.
So that’s that, hopefully soon I can get a new build of SsC out!
If you would like to get a key for Starship Command please email me at firstname.lastname@example.org
Sorry for the inconvenience!
I’ve got basic enemy wandering and player’s marines pathfinding working!
I’ve got the base code for interiors working!
No changes in this except for fixing a bug that will crash the game in the tactical view.
A game-crashing bug has been found in version 1.02 where if the game is in tactical view for long enough the game will crash. This is being hunted down and I should have a fix fairly soon.
Just a heads up that development for Starship Command is not over. I’m currently testing different ideas for ship interiors for ship capture.
Also a new page was added to the website where I’ll put game assets that I’ve decided not to use, so others can use them without restrictions.
Since I’m new to pricing Starship Command, I’ve decided to drop the price to $5.00.
This will give you an unlock code that you can use for all future updates to Starship Command and on all your devices. Your code will never expire or be limited to number of uses.
So go to the shop and get your unlock code!
The Android build for Starship Command is back again to download!
Small bug fix correcting a couple of typos in the tutorial write-ups.