Yay! It’s a superhero card game where you can create your own cards (powers).
I’ve got the card creator underway.
Hi to the ~20 Starship Command players!
It has been too long for any news about SsC, but here we go!
I have not abandoned Starship Command. I’ve just had to take a break. There is so much more I want to add especially the ship boarding. But after two months of that, I’m still hitting some game breaking bugs with it.
So, with NaNoWriMo, coming up I figure I’d take a break from SsC and get back into writing. After that, I’ll see how I feel about it. Starship Command is the game I’ve always wanted and there is more that can be done with it, but it has taken up pretty much every single hour of free time that I have had for the last 14 months, and I’m burnt.
So, here’s to all the captains playing it. It’s not dead, just a hiatus.
It’s been a while since I last updated about what’s going on.
I’m currently mapping out the 100+ hull interiors for Starship Command, hopefully that and all the associated coding will be done by the end of the month.
I’m also polishing up Visual Plotter and trying to come up with a way to introduce a new user to it.
So that’s that, hopefully soon I can get a new build of SsC out!
If you would like to get a key for Starship Command please email me at email@example.com
Sorry for the inconvenience!
Fade In Magazine just favorited my tweet about Visual Plotter!
1.01 includes a small bug fix and pro features: coloring boxes, exporting to CSV, custom box index and a quick-box creation shortcut: press “n” and a new box with the same dimension as the last box made and will be created close to it!
Pro features need to be unlocked with a code available for purchase in the shop.
evgLab’s new storyline plotting software Visual Plotter is released!
Read about it and grab the download!
The idea would be: You draw a box, which can be any size, and connect boxes with lines.
Each box will have a title which is displayed, a fuller description and custom tags.
The blue boxes are what the searching function has found so you can follow a theme, character, element etc.
That’s the basic of it and I was wondering if anyone has any suggestions or features they can think of.
I’ve got basic enemy wandering and player’s marines pathfinding working!